
About this game
This is a fairly complex roll and move game in which each player either takes the side of Britain or Germany. Each player gets 18 units (6 land, 6 sea and 6 air) of varying values (between $100,000 and $1 million). The board has three tracks, for land sea and air. Each track is divided into red (British and allies), grey (German and allies) and green (Neutral) spaces. Each space has a designated result (for instance, collect $x from each other player). Pieces on friendly or neutral territory are safe; those on enemy territory may be captured.
Mechanism
Roll and move
Rules
In turn, each player rolls 2 dice three times, and must move a unit on each column (land, sea, air) once. To start, the first roll may be assigned to any column, the second to one remaining and the third with no choice. In future turns, rolls are applied in reverse order of value. The game lasts 6 rounds and ends when all pieces have either completed their tracks or been destroyed. The winner is the player with the highest total value (money plus value of surviving units).
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