
About this game
This game was triggered by the pre-WWI German naval build-up, and is a call to action. “With this new game, you can immediately be placed in the theatre of war and become an Admiral or General, give your own orders as to attack and defence, and perhaps by this simple game you may be brought to realize the horrors which have to be faced, and the promptitude with which a decision has to be made.”
Mechanism
Move and Attack
Rules
The movement rules mix checkers and chess. Dreadnoughts, cruisers and torpedo boats at sea, and infantry on land, move a single space – forward, left or right, but never diagonally or backward. They destroy an enemy piece by jumping over it to an empty space. Submarines and “flying squadrons” move exactly four spaces at a time. They may not double back, but may change direction with each space into which they move. They kill pieces by ending their move on the enemy space, as in chess.
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