This game features the stolid Junkers Ju-52 transport plane in a bombing role. The board has a 20 x 22 square grid over a generic map. Each player has two forts, two bomber bases and two fighter bases, and starts with 4 fighters, 6 bombers and 4 flak guns.

Mechanism

Move and Capture

Rules

In turn, players move a single piece. Fighters move 5, bombers 3 and flak 1. A fighter kills a bomber or another fighter by landing on its space.
A bomber hits anti-aircraft artillery in the same way. Flak kills all enemy planes within its 1-space range and protects friendly planes there. Players get a point for each kill and for each bomb run over the enemy base. Most points wins.