
About this game
This game was published just before Germany invaded Belgium in 1940. The box art appears to show Belgian defenders under heavy attack by unmarked planes that appear to be German Dornier Do17 light bombers. The board is a 16 x 20 grid laid over a three-colour map. The playing pieces are wooden in four shapes. While a single tank is shown on the box and a few small tank outlines on the map, the game does not appear to anticipate the critical role of armour in the coming German blitzkrieg.
Mechanism
Move and capture
Rules
Each side gets 24 infantry (cubes), 8 artillery (rectangles), 2 motorized divisions (cylinders) and 6 bridging units (triangles). Infantry moves one orthogonally; motorized infantry can move any number of unblocked spaces in a single direction; artillery moves only one space diagonally. Players win either by destroying the enemy army or by capturing their opponent’s key objectives: government, broadcasting and arms production. Movement is affected by a variety of terrain and obstacles that can require support by either artillery or bridging units.
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