Foxbat & Phantom

1973 · United States · SPI

Theme: Cold War Air

About this game

This game of tactical air combat in the 1970s takes place on a blank hex grid that acts as airspace. Each player starts with three planes and can choose from among 14 aircraft types. Different types come with different missions to be accomplished.

Mechanism

Hex

Rules

Playing pieces are individual planes, with distinct movement characteristics and combat factors.

Comments

No comments yet. Be the first to share your thoughts.

Leave a comment

Comments are reviewed before they appear. Please include your name and email so we can follow up if needed.