Commonwealth Navy

1913 · Australia · National Game Company

Theme: Pre-WWI Naval

About this game

This is a naval target-practice game. The target ship is in the middle of the board, with 11 spaces numbered from 1 to 5. The metal playing pieces are ships that move around the edge, taking a shot from each of the 32 spaces with colored dots or red-bordered squares around the rim.

Mechanism

Move and spin

Rules

A player's ship starts on one of the colored dots, and moves one space clockwise each turn. Each player then spins the teetotem and counts that number of spaces following the inward arrow from that space. If the result is a space with a number, the player score that value. When all players have completed the circuit, the player with the highest score wins.

More photos

Comments

No comments yet. Be the first to share your thoughts.

Leave a comment

Comments are reviewed before they appear. Please include your name and email so we can follow up if needed.