
About this game
The 56-card deck consists of assorted weapons of war. There are five each of cards illustrating an Airplane Gun, a rhomboid Tank, three kinds of artillery (Mortar, Howitzer and Field Gun) and four kinds of infantry weapons (Machine Gun, Rifle, Revolver and Bomb, meaning hand grenade).The deck also includes 11 Camouflage cards.
Mechanism
Card Collection
Rules
One card is dealt face up to each player, plus one to dealer's left. This player spins and "shoots at" the player identified. The shooting player takes all defender's cards unless covered by a Camouflage. Play moves to the left. A new player dealt a Camouflage card gets protection, but loses his spin. A player dealt a Howitzer card takes all of the other stacks not camouflaged. The player with the most cards when the deck runs out gets 10 points. Winner is first to 50 points.
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