Big Boom ... or Golden Age

1951 · United States · Golden Age Co.

Theme: Cold War Atomic

About this game

Between one and five players move Nation pieces cooperatively on an inward spiral toward the goal of a single world government through the United Nations, which will lead to a golden age of peace and prosperity. The remaining player represents the Atom Bomb and moves around a different “doomsday clock” circle. Components include 8 lettered Nation pieces, 34 Vote cards, 36 Goodnews cards, 36 Badnews cards and markers for the A-bomb and the number of its trips around the clock. ​

Mechanism

Roll and Move

Rules

Nations players roll two dice to move any of their pieces. A Nation landing on a "?" space allows all Nations players to draw and act on a Goodnews card. The Bomb player can die rolls either to move the bomb forward or to move Nations pieces backward onto a "?". This forces all Nations players to take and act on a Badnews card. Bomb player wins by completing a player-count number of circuits before all Nations reach the middle of the board.

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