The cover of the box features a German Me 109 downing a British Spitfire while escorting a pair of Heinkel 111 medium bombers. The cover of the rules also shows another Spitfire falling in flames, this one downed by an Me-109 accompanied by two Me-110s. The game introduces tactical air combat concepts including bombing, fighter escort, dogfighting and ground fire. It has plastic red and blue planes, cardboard flak guns and ships and wooden bombs.

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Mechanism

Roll and Attack

Rules

Each turn, players roll 5D6 and move a plane. Planes are numbered and must move in order. All bombers go before fighters. Landing on an enemy plane, flak or ship causes combat. For air-air, players roll all dice; margin of 3+ shoots down enemy. For air-ground, only attacker rolls; 18+ destroys target; plane shot down on <14. Points awarded for planes safely returned, enemy shot down, flak and ships destroyed and bombs dropped on enemy base. Most points wins.